Halo 5: Guardians – Intro

Howdy gamers!  The Halo Series of first person shooters have been around almost 20 years now and has 10 different titles.  It has also become one of the highest grossing video game franchises ever, with the series raking in over 3.4 Billion dollars.  Halo 5: Guardians is the tenth installment, and the fifth main installment.  Over the years it has had several development teams, but lately 343 Industries have been the lead, with XBox Game studios publishing Halo 5 in 2015.

Halo 5 Guardians Warzone Assault Temple Hunter

The game campaign begins with Spartan Locke’s Fireteam Osiris looking for Master Chief who has gone awol.  Just like the rest of the series the Spartans have their powered armor that can deflect attacks and mitigate damage until they are diminished, but recharge quickly.  You can also only carry two weapons at any given time, but can exchange them for new ones that you find anytime.  Spartan abilities replace armor abilities in Halo 5 and use thrusters to increase the wearer’s mobility.  Unlike previous Halo titles that had teams of NPC’s (non-player characters) that were changed over time with the story, In Halo 5 you have the same fire-team throughout the game and can give them limited commands.  In co-op play spartans can be controlled by other players.  If a team member takes too much damage they must be revived quickly before they die for good.  

Halo 5 Guardians Warzone Assault Temple Gunfighter

There are 2 main multiplayer areas in Halo 5; Arena and Warzone.  The Arena itself comprises several modes, but all have a 4v4 format.  Slayer is a team deathmatch, the team with the most kills, or that reaches 50 kills first wins.  Capture the flag in Halo is just like most other games, except you can toss the flag to other players.  The goal is to get the opposing team’s flag to your base 3 times, or more time than they do before the match is over.  Stronghold mode is similar to     king of the hills type modes.  Each team must try to maintain control of 2 out 3 objectives.  When they do they start to accumulate points, and the first to 100 points wins.  Finally Breakout is a hybrid mode.  There is a flag in the center of the map that must be brought to the opposition team’s base to score a point and win the round.  You can also eliminate the other team to win a round, and players don’t respawn if killed until the beginning of the next round.

Warzones are a larger scale multiplayer mode.  There are two teams of 12 and the maps are up to 4 times larger than those in Arena modes.  There are 3 variations of Warzones.  Assault has a team attacking and one defending.  The defending team has 3 bases to defend, as well as their core at their home base.  If the defenders can stop the attackers taking over bases and destroying the core they win.  Players can use in-game points in the Requisition system (REQ) to get gear and weapons for the matches.  Turbo mode is largely the same but faster pace and grants REQ level much faster.  Firefight mode is a 8 player PvE version of Warzones.  There are 5 rounds each lasting 5 minutes with tasks that must be completed as well in order to advance.  Each round spawns progressively tougher enemies and culminates with a boss fight.    If at any time a task isn’t completed in the allotted time the match ends.  There are 3 difficulty levels, and the tougher the match the better the rewards.  

Halo 5 Guardians Arena Mercy Duel

For those that have played the Halo series in the past, this game is a no brainer.  But if you haven’t played the series yet and you have an Xbox one why not pick up a copy and test your FPS skills in one the best running series there is!  Lead your fireteam to victory today!